It All Starts In Here

About Me
Highly skilled and innovative Lead Lighter/Compositor with over 10 years of experience in the Visual Effects industry, specializing in crafting visually stunning, photorealistic imagery for film, television, and commercial projects. Known for a positive, solution-oriented mindset and an unwavering commitment to excellence, I excel in collaborative environments and adapt quickly to creative challenges.
In addition to my artistic expertise, I develop custom tools and scripts to optimize workflows and improve efficiency, blending technical proficiency with creative vision to deliver exceptional results under tight deadlines.

Nuke & Maya Expertise
I bring advanced proficiency in both Nuke and Maya, allowing me to bridge the gap between 3D and compositing with precision. In Nuke, I specialise in complex multi-pass compositing, deep workflows, AOV management, advanced keying, projection setups, and template-driven shot assembly that ensures consistency across sequences. In Maya, I’m skilled in lighting, layout, and look dev support—leveraging clean scene organisation, efficient node networks, and accurate camera and asset handling to ensure seamless downstream integration. My combined experience across both applications supports a smooth end-to-end pipeline, enabling faster turnarounds and higher-fidelity final imagery.
Python Tool Development
I build custom Python tools that streamline artist workflows, automate repetitive tasks, and enhance pipeline efficiency across Nuke and wider studio ecosystems. My tools are designed with modular, scalable architecture—leveraging APIs, callbacks, environment management, and deep integration with production asset systems. Whether creating batch-processing utilities, gizmo-generators, render management scripts, or full UI-driven toolsets, I focus on stability, performance, and clear documentation. The result is a suite of solutions that reduce overhead, minimise error rates, and empower teams to work faster and more creatively.


Look development
I develop robust, production-ready looks that translate seamlessly from individual hero shots to full sequences. My look dev process focuses on building physically grounded materials, lighting setups, and compositing templates that maintain continuity under a wide range of shot conditions. In sequence dev, I refine the visual language across entire edits—balancing exposure, color separation, lens characteristics, and environmental integration to ensure every beat lands with cinematic cohesion. The result is a consistent, high-fidelity aesthetic that supports narrative intent while streamlining downstream shot production.
Artist Training & Management
I have strong experience training and managing artists, focusing on developing technical proficiency, maintaining high creative standards, and optimising team efficiency. I create clear workflows, documentation, and toolsets that help artists work faster and with greater consistency. My approach combines hands-on mentorship with structured feedback, ensuring artists grow their skills while aligning with project goals and studio-wide expectations. Whether guiding juniors or coordinating cross-disciplinary teams, I prioritise clear communication, problem-solving, and a calm, solution-focused leadership style that keeps production moving smoothly.

